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Research Note

The Content Graveyard

December 29, 2025

April 2026

The Content Graveyard

A Requiem for the 65% of Marketing Content Nobody Uses

December 2025


Content waste in B2B sales is the phenomenon in which marketing-produced sales assets - battlecards, case studies, one-pagers, presentations, email templates - are never used by the sales team despite significant investment in their creation. Across the B2B industry, 65% of all sales content goes completely unused, representing hundreds of thousands of dollars in annual production cost with zero downstream revenue impact (SiriusDecisions / Highspot Research, 2024).

I want to tell you about a Google Drive folder I found at a $60M ARR company.

The folder was called “Sales Content - Master.” It contained 847 files. Presentations, PDFs, one-pagers, case studies, competitive guides, pricing sheets, product overviews, objection-handling scripts, ROI calculators, email templates, and a 97-page document titled “Complete Sales Playbook v4 FINAL (2) - USE THIS ONE.”

I asked the VP of Sales Enablement: how many of these are current?

She paused. “Most of them, I think. The stuff in the Q1 subfolder is probably all current.”

I asked the top-performing AE on the team the same question. His answer was different: “I use about five things. The rest is a graveyard.”

He wasn’t wrong. An analysis of the content analytics showed that of the 847 files, 294 had been accessed at least once in the past twelve months. Of those 294, only 112 had been used in an actual customer interaction - shared with a prospect, attached to an email, or presented during a meeting.

112 out of 847. A 13% utilization rate. Below even the industry average.

At GE Healthcare, an internal audit found that 82% of marketing-created sales content was unused by sales teams (GE Healthcare Internal Audit, cited in Highspot Research). This isn’t a small-company problem. It scales with the organization.


Why Content Dies

The standard explanation - “content isn’t reaching reps” - has been largely addressed by sales enablement platforms. Content is now searchable, tagged, and intelligently surfaced. The delivery infrastructure works.

So why does content still die?

I’ve talked to enough reps to have a theory, and it’s uncomfortably simple: content dies because trust dies first.

The lifecycle looks like this:

Month 1: PMM creates a new competitive battlecard. It’s excellent - well-researched, clearly structured, visually polished. The sales team is briefed. Usage is high.

Month 3: The competitor releases a product update. Two claims in the battlecard are now outdated. Nobody updates the battlecard because the PMM is working on a product launch. Usage begins to decline.

Month 5: An AE uses the battlecard in a competitive deal. The prospect corrects her: “Actually, they do offer that feature now.” The AE loses face. She never uses that battlecard again.

Month 6: Word spreads. Two other AEs hear about the incident and stop using the battlecard. A new Rep starts and finds the battlecard. She uses it. A similar incident occurs. The battlecard is now effectively dead - still in the library, still searchable, still surfaced by the algorithm, but avoided by every rep who knows its reputation.

Month 12: The battlecard has been opened 3 times in the past quarter. All 3 were by new hires who hadn’t yet learned which content to avoid. The enablement platform shows “low engagement.” The recommendation: create a new battlecard.

And so the cycle repeats. New content is produced. It replaces nothing - the old content remains in the library. The new content begins decaying on the day it’s published. Within six months, it joins the graveyard. And the marketing team produces more content to replace the content that failed - not realizing that the replacement will fail in exactly the same way, for exactly the same reason.

According to Content Marketing Institute, B2B content marketing budgets have increased 14% year-over-year (CMI B2B Content Marketing Report, 2024). Content production is increasing. Content utilization is flat. The industry is running faster on a treadmill.


The Trust Threshold

Here’s the concept that I think explains the dynamics: every piece of sales content has a trust threshold - the minimum level of confidence a rep needs to have in the content’s accuracy before they’ll stake a deal on it.

For low-stakes content - a generic company overview sent as a follow-up - the threshold is low. Even if it’s slightly outdated, the risk is minimal.

For high-stakes content - a competitive battlecard used in a $200K deal, a compliance one-pager shared with a prospect’s legal team, a case study sent to a buyer’s CTO - the threshold is very high. The rep needs to be confident that every claim is accurate, current, and defensible. If they’re even 10% uncertain, they won’t use it.

The problem is that most sales content crosses the trust threshold within 90 days of creation and never recovers. Competitive claims go stale. Pricing references drift. Customer evidence ages. And once a rep’s confidence drops below the threshold, creating new content doesn’t help - because the rep has learned that all content in the library decays, and new content will decay too.

This is why the 65% waste rate hasn’t improved despite better enablement platforms. The platforms solve delivery. They don’t solve trust. And trust is bounded by accuracy, not by findability.

Research from Demand Gen Report shows that 61% of B2B buyers rank “content that speaks to our specific needs and demonstrates the provider’s knowledge of our business” as essential during the evaluation phase (Demand Gen Report, 2024). Reps who don’t trust their content can’t deliver on this expectation - so they wing it with personal materials that may be accurate but lack the polish and specificity of professionally produced assets.


The Economics of Waste

Let me make this concrete financially.

A $50M ARR company typically spends between $500K and $1M per year on sales content production. This includes PMM salaries (prorated), design resources, writing, and distribution. It’s a significant line item.

At a 65% waste rate, $325K-$650K of that investment produces zero revenue impact. Not “low impact” - zero. The content is never used in a customer interaction.

But the waste doesn’t stop at production cost. The opportunity cost is larger. If the 65% of wasted content had instead been accurate, trusted, and used, the additional revenue impact would be measurable.

Research from Forrester shows that top-performing sales organizations - those in the top 20% by win rate - have asset utilization rates above 60%, compared to the industry average of 35% (Forrester Sales Content Effectiveness Study, 2024). The correlation between content utilization and revenue performance is strong and consistent.

If increasing utilization from 35% to 60% correlates with top-quintile performance, the revenue upside of solving the trust problem isn’t incremental - it’s transformational.


The Architecture of Trust

Content trust isn’t a training problem. You can’t train reps to trust stale content. You can’t mandate trust through process.

Content trust is an architecture problem. The architecture needs to guarantee that if content is in the library, it’s accurate - and if it’s stale, it’s flagged or removed before any rep encounters it.

What this requires:

Claim-level verification. Every factual assertion in every piece of content is tracked as a discrete claim with a source and a verification date. The system doesn’t just know that the battlecard was “last modified March 3.” It knows that the pricing claim in paragraph 2 was verified on March 3, and the competitive claim in paragraph 4 was verified on January 15 and is due for re-verification.

Automated staleness detection. When a claim expires - passes its re-verification window - every piece of content that carries it is automatically flagged. Reps see the flag. They know which assets have been verified this month and which haven’t. Trust becomes data-driven, not reputation-driven.

Generated, not assembled. Instead of static documents that begin decaying at publication, content is generated from the current state of the knowledge graph. A battlecard isn’t a file - it’s a view of the relevant competitive claims, case studies, and positioning statements as they exist right now. Open it today, the claims reflect today’s truth. Open it next month, they reflect next month’s truth. The document is a projection of the graph, not a snapshot that must be manually maintained.

This is the architecture that brings the 65% waste rate toward zero. Not by producing more content. Not by delivering it faster. By making every piece of content in the library trustworthy by default.


Frequently Asked Questions

Why does 65% of sales content go unused?

The primary reason is trust, not discoverability. Sales reps avoid marketing-produced content because they cannot verify whether claims within the content - pricing, competitive positioning, customer evidence, compliance status - are currently accurate. After experiencing even one incident of using stale content in front of a prospect, reps develop lasting distrust of the entire content library (SiriusDecisions / Highspot, 2024).

How much does content waste cost B2B companies?

Direct production waste ranges from $325K to $650K per year for a $50M ARR company spending $500K-$1M annually on content creation. Indirect costs include lost revenue from reps who wing presentations with improvised materials, extended deal cycles from unprofessional customer-facing interactions, and the opportunity cost of PMM time spent producing content that will never be used.

Can sales enablement platforms solve the content waste problem?

Sales enablement platforms solve the delivery problem - making content searchable, accessible, and contextually surfaced. They do not solve the trust problem - ensuring that content is accurate and current. Until content carries verifiable claims with sources and verification dates, reps will continue to avoid the library and build their own materials. The 65% waste rate has persisted despite widespread adoption of enablement technology.

What is the trust threshold for sales content?

The trust threshold is the minimum level of confidence a rep needs in a piece of content’s accuracy before they’ll use it in a customer interaction. For high-stakes content - battlecards, compliance sheets, case studies - the threshold is very high. Most content crosses below this threshold within 90 days of creation as claims become stale, and once trust is lost, it rarely recovers regardless of subsequent updates.